If you have 5 or more ranks in use rope you get a 2 bonus on escape artist checks when escaping from rope bonds.
Pathfinder use rope.
Choose a piece of equipment such as anvil boots a cloak rope a shield a heavy blade scabbard a sunrod or wondrous item.
I don t even think there s a prestige class requiring it.
Silk rope this 50 foot length of silk rope has 4 hit points and can be broken with a dc 24 strength check.
You can use any equipment trick relating to the chosen item as long as you meet the trick s prerequisites if the item would normally be considered an improvised weapon.
Doing so requires a successful ranged touch attack roll range increment 10 feet.
The rope can enwrap only a creature or an object within 1 foot of it it does not snake outward so it must be thrown near the intended target.
Base attack bonus 1.
Rope silk edit page content.
Bloodvine rope this 50 foot length of tough lightweight rope is made from alchemically treated bloodvine a rare scarlet colored vine that grows only in warm jungle environments.
If you have 5 or more ranks in use rope you get a 2 bonus on climb checks made to climb a rope a knotted rope or a rope and wall combination.
You understand how to use equipment in combat.
A typical 1 inch diameter hemp rope has 2 hit points ac 10 and requires a dc 23 strength check to burst it.
Just assume that any character with manipulating digits can tie a decent knot.
When the end of this gray hemp rope is held and the command word is uttered it is irrevocably transmuted into solid iron.
Pathfinder roleplaying game core rulebook attributes.
Though prized by climbers for.
The transmuted rope loses all magic and has the hardness and hit points of a normal inch thick iron bar.
I m glad they got rid of it because it was taking up space.
If you have the deft hands feat you get a 2 bonus on use rope checks.
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